Using rule-based Expert System Simulation via
State Transition System Construction
Introduction
Human and Computer Interaction (HCI) , which
teaches about human and computer interaction
composition, task analysis and dialogues diagram, the
process of design , interaction design and usability,
event simulation, and prototyping.
Especially, the process of design focuses on
the process design, state status, input and output from
each state of interaction, and also some case concern
expert system to mimic the reasoning of human expert
in solving a knowledge intensive problem, which can
represent as rule-based system.
So, Using rule-based expert system simulation via
state transition system construction has mostly
concentrated on constructing rule-based system and
simulation to use.
In this research, the researcher has adopted the
State Transition Model to construct simulation of
human and computer interaction according rule-based
expert system ; the behavior of case “NoScale
Container-measured Substance Simulation”.